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TextStudio3DGlyphHandleCollection

StructTextStudio.ThreeDTextStudio.3D
public readonly struct TextStudio3DGlyphHandleCollection

Allocation-free view of every generated layer entry addressed by a visible-glyph range. Enumerated handles remain stable until the owning renderer replaces its topology.

public TextStudio3DGlyphHandleCollection.Enumerator GetEnumerator()

Creates an allocation-free enumerator over the current generated handles selected by the range.

Returns

TextStudio.ThreeD.TextStudio3DGlyphHandleCollection.Enumerator

public int Count { get; }

Returns

System.Int32

public TextStudio3DGlyphHandle this[int index] { get; }

Parameters

Name Type
index System.Int32

Returns

TextStudio.ThreeD.TextStudio3DGlyphHandle