TextStudio3DGlyphHandleCollection
public readonly struct TextStudio3DGlyphHandleCollectionAllocation-free view of every generated layer entry addressed by a visible-glyph range. Enumerated handles remain stable until the owning renderer replaces its topology.
Methods
Section titled “Methods”
GetEnumerator()
Section titled “GetEnumerator()”public TextStudio3DGlyphHandleCollection.Enumerator GetEnumerator()Creates an allocation-free enumerator over the current generated handles selected by the range.
Returns
TextStudio.ThreeD.TextStudio3DGlyphHandleCollection.Enumerator
Properties
Section titled “Properties”
public int Count { get; }Returns
System.Int32
this[int]
Section titled “this[int]”public TextStudio3DGlyphHandle this[int index] { get; }Parameters
| Name | Type |
|---|---|
index |
System.Int32 |
Returns
TextStudio.ThreeD.TextStudio3DGlyphHandle