CodeActionBase
public abstract class CodeActionBase : ITextStudioCue, ITextStudioAction, ITextStudioBuiltIn, ITextStudioActionDefinitionProviderBase for built-in actions that can be invoked from markup, e.g. <wait=1.2>, <pause/>, <speed=2>, <event=onBoss/>.
Methods
Section titled “Methods”
Execute(ActionContext)
Section titled “Execute(ActionContext)”public abstract IEnumerator Execute(ActionContext context)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
context |
TextStudio.ActionContext |
Returns
System.Collections.IEnumerator — No return description is available.
GetWait(float)
Section titled “GetWait(float)”protected static WaitForSeconds GetWait(float seconds)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
seconds |
System.Single |
Returns
UnityEngine.WaitForSeconds — No return description is available.
Constructors
Section titled “Constructors”
CodeActionBase()
Section titled “CodeActionBase()”protected CodeActionBase()No description is available for this member.
Properties
Section titled “Properties”
public abstract string Id { get; }No description is available for this member.
Returns
System.String — No return description is available.
Category
Section titled “Category”public virtual string Category { get; }No description is available for this member.
Returns
System.String — No return description is available.
DisplayName
Section titled “DisplayName”public virtual string DisplayName { get; }No description is available for this member.
Returns
System.String — No return description is available.
Description
Section titled “Description”public virtual string Description { get; }No description is available for this member.
Returns
System.String — No return description is available.
ActionDefinition
Section titled “ActionDefinition”public virtual TextStudioActionDefinition ActionDefinition { get; }No description is available for this member.
Returns
TextStudio.TextStudioActionDefinition — No return description is available.