RendererCapabilities
[Flags]public enum RendererCapabilitiesCapability flags that describe what a renderer can express for a given frame. Used to warn users about mismatches (e.g. color effects on a monochrome tile board).
Fields
Section titled “Fields”
None = 0Returns
TextStudio.RendererCapabilities
WorldSpace
Section titled “WorldSpace”WorldSpace = 1Returns
TextStudio.RendererCapabilities
UIOverlay
Section titled “UIOverlay”UIOverlay = 2Returns
TextStudio.RendererCapabilities
SupportsPerGlyphColor
Section titled “SupportsPerGlyphColor”SupportsPerGlyphColor = 4Returns
TextStudio.RendererCapabilities
SupportsPerGlyphTRS
Section titled “SupportsPerGlyphTRS”SupportsPerGlyphTRS = 8Returns
TextStudio.RendererCapabilities
SupportsPerGlyphAlpha
Section titled “SupportsPerGlyphAlpha”SupportsPerGlyphAlpha = 16Returns
TextStudio.RendererCapabilities
SupportsIdleFrameSkipping
Section titled “SupportsIdleFrameSkipping”SupportsIdleFrameSkipping = 32Returns
TextStudio.RendererCapabilities
ConsumesRawFrameState
Section titled “ConsumesRawFrameState”ConsumesRawFrameState = 64Returns
TextStudio.RendererCapabilities