TextStudioBuiltInEffectIds
public static class TextStudioBuiltInEffectIdsStable identifiers for effects included with Text Studio.
Fields
Section titled “Fields”
public const string Wave = "wave"Returns
System.String
public const string Shake = "shake"Returns
System.String
Wiggle
Section titled “Wiggle”public const string Wiggle = "wiggle"Returns
System.String
Bounce
Section titled “Bounce”public const string Bounce = "bounce"Returns
System.String
public const string Swing = "swing"Returns
System.String
Pendulum
Section titled “Pendulum”public const string Pendulum = "pendulum"Returns
System.String
Dangle
Section titled “Dangle”public const string Dangle = "dangle"Returns
System.String
public const string Pulse = "pulse"Returns
System.String
public const string Blink = "blink"Returns
System.String
Shimmer
Section titled “Shimmer”public const string Shimmer = "shimmer"Returns
System.String
GradientFlow
Section titled “GradientFlow”public const string GradientFlow = "gradientFlow"Returns
System.String
ColorSweep
Section titled “ColorSweep”public const string ColorSweep = "colorSweep"Returns
System.String
ColorPulse
Section titled “ColorPulse”public const string ColorPulse = "colorPulse"Returns
System.String
public const string Pop = "pop"Returns
System.String
public const string Float = "float"Returns
System.String
Rainbow
Section titled “Rainbow”public const string Rainbow = "rainbow"Returns
System.String
public const string Fade = "fade"Returns
System.String
public const string Size = "size"Returns
System.String
Rotate
Section titled “Rotate”public const string Rotate = "rotate"Returns
System.String
public const string Shear = "shear"Returns
System.String
SlideHorizontal
Section titled “SlideHorizontal”public const string SlideHorizontal = "slideHorizontal"Returns
System.String
SlideVertical
Section titled “SlideVertical”public const string SlideVertical = "slideVertical"Returns
System.String
Expand
Section titled “Expand”public const string Expand = "expand"Returns
System.String
Typewriter
Section titled “Typewriter”public const string Typewriter = "typewriter"Returns
System.String
Decrypt
Section titled “Decrypt”public const string Decrypt = "decrypt"Returns
System.String
Glitch
Section titled “Glitch”public const string Glitch = "glitch"Returns
System.String
Emphasis
Section titled “Emphasis”public const string Emphasis = "emphasis"Returns
System.String
HeroDepthRise
Section titled “HeroDepthRise”public const string HeroDepthRise = "heroDepthRise"Returns
System.String
CardFlipY
Section titled “CardFlipY”public const string CardFlipY = "cardFlipY"Returns
System.String
TopHinge
Section titled “TopHinge”public const string TopHinge = "topHinge"Returns
System.String
DominoLine
Section titled “DominoLine”public const string DominoLine = "dominoLine"Returns
System.String
SpiralAssemble
Section titled “SpiralAssemble”public const string SpiralAssemble = "spiralAssemble"Returns
System.String
SpatialScatter
Section titled “SpatialScatter”public const string SpatialScatter = "spatialScatter"Returns
System.String
FoldAway
Section titled “FoldAway”public const string FoldAway = "foldAway"Returns
System.String
RollingRibbon
Section titled “RollingRibbon”public const string RollingRibbon = "rollingRibbon"Returns
System.String
SoftSpatialFloat
Section titled “SoftSpatialFloat”public const string SoftSpatialFloat = "softSpatialFloat"Returns
System.String
Accordion
Section titled “Accordion”public const string Accordion = "accordion"Returns
System.String
public const string Orbit = "orbit"Returns
System.String
Elastic
Section titled “Elastic”public const string Elastic = "elastic"Returns
System.String
Scatter2D
Section titled “Scatter2D”public const string Scatter2D = "scatter2D"Returns
System.String
Tracking
Section titled “Tracking”public const string Tracking = "tracking"Returns
System.String
CornerWarp
Section titled “CornerWarp”public const string CornerWarp = "cornerWarp"Returns
System.String
public const string Focus = "focus"Returns
System.String
Dissolve
Section titled “Dissolve”public const string Dissolve = "dissolve"Returns
System.String
public const string Burn = "burn"Returns
System.String
OutlineGlow
Section titled “OutlineGlow”public const string OutlineGlow = "outlineGlow"Returns
System.String
SurfaceSweep
Section titled “SurfaceSweep”public const string SurfaceSweep = "surfaceSweep"Returns
System.String
ChromaticGlitch
Section titled “ChromaticGlitch”public const string ChromaticGlitch = "chromaticGlitch"Returns
System.String
PixelGrid
Section titled “PixelGrid”public const string PixelGrid = "pixelGrid"Returns
System.String