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TextStudioEmissionRequest

StructTextStudioTextStudio
public struct TextStudioEmissionRequest

One temporary text request. Use the emitter convenience methods for common calls.

public TextStudioEmissionPreset Preset

Returns

TextStudio.TextStudioEmissionPreset

public string Text

Returns

System.String

public double Value

Returns

System.Double

public bool IsValue

Returns

System.Boolean

public Transform Target

Returns

UnityEngine.Transform

public Vector3 Position

Returns

UnityEngine.Vector3

public Vector3 Offset

Returns

UnityEngine.Vector3

public string GroupKey

Returns

System.String

ForValue(TextStudioEmissionPreset, double, Transform)

Section titled “ForValue(TextStudioEmissionPreset, double, Transform)”
public static TextStudioEmissionRequest ForValue(TextStudioEmissionPreset preset, double value, Transform target)

Creates a numeric request positioned at a target transform.

Parameters

Name Type
preset TextStudio.TextStudioEmissionPreset
value System.Double
target UnityEngine.Transform

Returns

TextStudio.TextStudioEmissionRequest

ForText(TextStudioEmissionPreset, string, Transform)

Section titled “ForText(TextStudioEmissionPreset, string, Transform)”
public static TextStudioEmissionRequest ForText(TextStudioEmissionPreset preset, string text, Transform target)

Creates a text request positioned at a target transform.

Parameters

Name Type
preset TextStudio.TextStudioEmissionPreset
text System.String
target UnityEngine.Transform

Returns

TextStudio.TextStudioEmissionRequest