TextStudioGlyphVisualBounds
public readonly struct TextStudioGlyphVisualBoundsRenderer-neutral local glyph bounds plus source visibility metadata.
Constructors
Section titled “Constructors”
TextStudioGlyphVisualBounds(Vector2, Vector2, bool)
Section titled “TextStudioGlyphVisualBounds(Vector2, Vector2, bool)”public TextStudioGlyphVisualBounds(Vector2 minimum, Vector2 maximum, bool isVisible)Creates normalized minimum and maximum bounds.
Parameters
| Name | Type |
|---|---|
minimum |
UnityEngine.Vector2 |
maximum |
UnityEngine.Vector2 |
isVisible |
System.Boolean |
Properties
Section titled “Properties”
Minimum
Section titled “Minimum”public Vector2 Minimum { get; }Returns
UnityEngine.Vector2
Maximum
Section titled “Maximum”public Vector2 Maximum { get; }Returns
UnityEngine.Vector2
IsVisible
Section titled “IsVisible”public bool IsVisible { get; }Returns
System.Boolean
IsValid
Section titled “IsValid”public bool IsValid { get; }Returns
System.Boolean
Center
Section titled “Center”public Vector2 Center { get; }Returns
UnityEngine.Vector2