TextStudioInfluenceField
public sealed class TextStudioInfluenceFieldOne spatial falloff shape that multiplies a composed layer’s semantic area influence.
Methods
Section titled “Methods”
Configure(TextStudioInfluenceFieldShape, TextStudioInfluenceFieldSpace, Vector3, float, float, bool)
Section titled “Configure(TextStudioInfluenceFieldShape, TextStudioInfluenceFieldSpace, Vector3, float, float, bool)”public void Configure(TextStudioInfluenceFieldShape shape, TextStudioInfluenceFieldSpace space, Vector3 center, float radius, float strength = 1, bool invert = false)Configures shape, coordinate space, center, size or radius, falloff, and inversion.
Parameters
| Name | Type |
|---|---|
shape |
TextStudio.TextStudioInfluenceFieldShape |
space |
TextStudio.TextStudioInfluenceFieldSpace |
center |
UnityEngine.Vector3 |
radius |
System.Single |
strength |
System.Single |
invert |
System.Boolean |
Constructors
Section titled “Constructors”
TextStudioInfluenceField()
Section titled “TextStudioInfluenceField()”public TextStudioInfluenceField()Properties
Section titled “Properties”
Enabled
Section titled “Enabled”public bool Enabled { get; }Returns
System.Boolean
public TextStudioInfluenceFieldShape Shape { get; }Returns
TextStudio.TextStudioInfluenceFieldShape
public TextStudioInfluenceFieldSpace Space { get; }Returns
TextStudio.TextStudioInfluenceFieldSpace
Combine
Section titled “Combine”public TextStudioInfluenceFieldCombine Combine { get; }Returns
TextStudio.TextStudioInfluenceFieldCombine
Strength
Section titled “Strength”public float Strength { get; }Returns
System.Single