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TextStudioReactionMotionActionAsset

ClassTextStudioTextStudio
public sealed class TextStudioReactionMotionActionAsset : TextStudioReactionActionAsset

Analytic retained-unit motion; the capture provider owns the visible output.

TryCompile(out ITextStudioReactionCommand, out string)

Section titled “TryCompile(out ITextStudioReactionCommand, out string)”
public override bool TryCompile(out ITextStudioReactionCommand command, out string error)

Compile and validate without touching scene objects, pools, or live output.

Parameters

Name Type
command TextStudio.ITextStudioReactionCommand
error System.String

Returns

System.Boolean

public TextStudioReactionMotionActionAsset()

public float DropDistance { get; set; }

Returns

System.Single

public float HorizontalDrift { get; set; }

Returns

System.Single

public float RotationDegrees { get; set; }

Returns

System.Single

public float EndScale { get; set; }

Returns

System.Single

public float EndAlpha { get; set; }

Returns

System.Single