TextStudioReactionMotionActionAsset
public sealed class TextStudioReactionMotionActionAsset : TextStudioReactionActionAssetAnalytic retained-unit motion; the capture provider owns the visible output.
Methods
Section titled “Methods”
TryCompile(out ITextStudioReactionCommand, out string)
Section titled “TryCompile(out ITextStudioReactionCommand, out string)”public override bool TryCompile(out ITextStudioReactionCommand command, out string error)Compile and validate without touching scene objects, pools, or live output.
Parameters
| Name | Type |
|---|---|
command |
TextStudio.ITextStudioReactionCommand |
error |
System.String |
Returns
System.Boolean
Constructors
Section titled “Constructors”
TextStudioReactionMotionActionAsset()
Section titled “TextStudioReactionMotionActionAsset()”public TextStudioReactionMotionActionAsset()Properties
Section titled “Properties”
DropDistance
Section titled “DropDistance”public float DropDistance { get; set; }Returns
System.Single
HorizontalDrift
Section titled “HorizontalDrift”public float HorizontalDrift { get; set; }Returns
System.Single
RotationDegrees
Section titled “RotationDegrees”public float RotationDegrees { get; set; }Returns
System.Single
EndScale
Section titled “EndScale”public float EndScale { get; set; }Returns
System.Single
EndAlpha
Section titled “EndAlpha”public float EndAlpha { get; set; }Returns
System.Single