TextStudioRenderChannels
[Flags]public enum TextStudioRenderChannels : ushortFields
Section titled “Fields”
None = 0Returns
TextStudio.TextStudioRenderChannels
Position
Section titled “Position”Position = 1Returns
TextStudio.TextStudioRenderChannels
Rotation
Section titled “Rotation”Rotation = 2Returns
TextStudio.TextStudioRenderChannels
Scale = 4Returns
TextStudio.TextStudioRenderChannels
Alpha = 8Returns
TextStudio.TextStudioRenderChannels
Color = 16Returns
TextStudio.TextStudioRenderChannels
Skew = 32Returns
TextStudio.TextStudioRenderChannels
Pivot = 64Returns
TextStudio.TextStudioRenderChannels
CornerOffsets
Section titled “CornerOffsets”CornerOffsets = 128Returns
TextStudio.TextStudioRenderChannels
UvOffset
Section titled “UvOffset”UvOffset = 256Returns
TextStudio.TextStudioRenderChannels
Transform
Section titled “Transform”Transform = Position | Rotation | Scale | Skew | PivotReturns
TextStudio.TextStudioRenderChannels
Geometry
Section titled “Geometry”Geometry = 128Returns
TextStudio.TextStudioRenderChannels
Surface
Section titled “Surface”Surface = VertexColor | UvOffsetReturns
TextStudio.TextStudioRenderChannels
Vertex
Section titled “Vertex”Vertex = Transform | CornerOffsetsReturns
TextStudio.TextStudioRenderChannels
VertexColor
Section titled “VertexColor”VertexColor = Alpha | ColorReturns
TextStudio.TextStudioRenderChannels
All = Vertex | SurfaceReturns
TextStudio.TextStudioRenderChannels