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TextStudioVisibilityIssue

EnumTextStudioTextStudio
[Flags]
public enum TextStudioVisibilityIssue

None = 0

Returns

TextStudio.TextStudioVisibilityIssue

InactiveGameObject = 1

Returns

TextStudio.TextStudioVisibilityIssue

DisabledComponent = 2

Returns

TextStudio.TextStudioVisibilityIssue

EmptyMarkup = 4

Returns

TextStudio.TextStudioVisibilityIssue

NoRenderer = 8

Returns

TextStudio.TextStudioVisibilityIssue

MissingTmpText = 16

Returns

TextStudio.TextStudioVisibilityIssue

ZeroRevealedGlyphs = 32

Returns

TextStudio.TextStudioVisibilityIssue

RevealPaused = 64

Returns

TextStudio.TextStudioVisibilityIssue

ExternalSourceOwnsText = 128

Returns

TextStudio.TextStudioVisibilityIssue

NoTarget = 256

Returns

TextStudio.TextStudioVisibilityIssue